TOOLS
FOR BUILDING
ViCrowd:
Simulating virtual crowds
A complementary
tool to those used in the creation of crowds of virtual
humans, ViCrowd permits the simulation of the movement
and behaviour of virtual crowds. Based on detailed study
of real crowds, this model also permits different levels
of behaviour control, so that the crowd can be guided
in real time, or be programmed to carry out certain
kinds of activity, or be granted autonomy. ViCrowd has
been successfully demonstrated simulating crowds in
the train station, the park and the theatre of a virtual
city.
LIG
at EPFLausanne
More information:
Real-time
visual simulation tools for animated populations
A
Framework for Supporting Corwds in Electronic Arenas
Mixed
Reality Dance Performance
Concept and software: Daniel Thalmann, Soraia Raupp-Musse a.o.
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