a population of avatars
techniques have been developed within eRENA to create
realistic-looking virtual humans and to provide not
just individuals but large crowds of distinct figures.
Such crowds will be needed for many kinds of events
and performances within electronic environments.
faces for the avatars can created for a small number
of figures using photographs of humans. Automatic texture
mapping fits the photographs onto a 3-D model. A much
larger population can then be generated efficiently
by cloning and combining these initial faces. Diverse
body shapes for avatars can also be generated using
similar methods. The completed avatars have been effectively
used for a wide variety of real-time animations.
visual simulation tools for animated populations
Reality Dance Performance
Concept and software:
Nadia Magnenat-Thalmann, Pierre Beylot, Stephane Carion a.o.