Mixed reality boundaries

Graphics and audio from a virtual environment are projected in a real-world space, whilst video and audio from the physical environment is transmitted back to the shared virtual world. This is the simplest form of a mixed reality boundary – a transparent bi-directional window between a physical and a virtual environment.

eRENA has explored and extended many aspects of mixed reality boundaries, including the positioning and alignment of such boundaries, the management of awareness and privacy, and the scheduling of appearances. The project has also engaged with ways of using such boundaries to join many physical and virtual spaces. And it has used them to create new kinds of performance space, most notably in Desert Rain, with the potential to transform traditional relationships between performers and audience.

MRL at University of Nottingham with CID at KTH Stockholm and ZKM Karlsruhe

More information:
Pushing Mixed Reality Boundaries